HAZEL STICK Version 1.4 (22-9-23) is out!
HAZEL STICK: EARLUNA » Devlog
This update has minor gameplay changes but there's big improvements on visuals and sound. Should be the last update for a good while.
[ NEW FEATURES ]
- ANIMATED BEASTS: Every single beast has expanded animation
- Just like Hazel in v1.3, each beast now has two "action" frames and one "hurt" frame.
- Some Beasts have a new walk frame as their old one is now an action frame.
- Existing frames for a couple Beasts have been revised slightly.
- (Also fixed Crumb's animation not working because I accidentally deleted it somehow)
- EXTENDED MUSIC: Every single song is now twice as long
- I realized real music has repetition so every "segment" of HAZEL STICK music is now repeated once
- Complex melodies were simplified as the simpler ones like KIBIKI work better with the dynamic battle mix. (also because listening to HAZELNUS every time I tested the game was doing my head in)
- The theme of the secret boss also sounds a bit different now.
- (Thus, the filesize is larger now)
- DAPPER BEASTS: Extremely rare Beast variants
- Every Beast has a 1 in 1000* chance of being Dapper and being a different colour.
- They come in 256 random colours, meaning there's a total of 13568 unique Dapper Beasts. (yes, even Bosses can be Dapper!)
- Defeating a Dapper Beast gives x10 EXP and can then be Befriended. (until you defeat a different Dapper of the same Beast)
- (*1 in 500 chance if using Stick #34)
[ OTHER CHANGES ]
- Edits to the world:
- Fixed Beasts spawning in walls. (Now that Dapper Beasts exist and could get stuck in corners I finally figured out how to fix this.)
- Hazel is now guaranteed to learn Spicy if at LV 2 or above. (fixes RNG issues with the tutorial)
- Moved Tip #42 to an unused hiding spot in the same region.
- Fixed Tip #14's text overflowing. (I forgot to check it after I added controller prompts)
- Fixed grammar on Tip #48.
- Renamed a secret area to actually fit in the box.
- Beast #37 now appears instead of Beast #32 in Evening Wood.
- Revised the "mud" tile so it loops better. (mud appears in ANDERSAN)
- Edits to menus and UI:
- Revised some of the icons in the Options Menu. (to make them easier to see)
- Changing Options is now half as loud. (It was very loud sorry about that)
- Changed the name of Stick #32.
- Edited Bestiary entries #4 and #38.
- Fixed Bestiary icon #53 being misaligned.
- The Save Menu now shows each file's current Friend. (another way to tell files apart)
- HP numbers have been moved right a bit. (so that endgame Boss HP now fits in the box)
- Miscellaneous edits:
- Changed "Bappy" in the credits to "Bappy Dappy" and added a DAPPY.
- This game is now "made in 2022-2023" instead of just 2022 (given all these updates I've released)
- Removed 1 and added 23 lines that can show after losing Wither Mode.
- Fixed Beast #17 casting Wimpy instead of Dummy
- Fixed Beast #34 holding Stick #6 instead of Stick #7 (they look similar so I never noticed since v1.0)
- The sound effect for defeating a Boss now plays for any Beast that gives at least x10 EXP (such as DAPPY)
- (Also have made little adjustments to the itch.io page over time)
(Older versions are still available to install as many times as you'd like.)
Get HAZEL STICK: EARLUNA
HAZEL STICK: EARLUNA
A (not so) short, simple turn-based RPG about finding stuff
Status | Released |
Author | Bappy Dappy |
Genre | Role Playing |
Tags | 2D, Casual, Exploration, Indie, JRPG, Pixel Art, Singleplayer, Tileset, Top-Down, Turn-Based Combat |
Languages | English |
More posts
- HAZEL STICK: EARLUNA is out!14 days ago
- Announcing HAZEL STICK Version 2.0!May 22, 2024
- HAZEL STICK Version 1.5 (25-12-23) is out?!Dec 25, 2023
- Version 1.4 releasing 22nd September!Sep 13, 2023
- 20 Downloads: I finally made a thumbnail imageAug 30, 2023
- HAZEL STICK Version 1.3 (4-8-23) is out!Aug 03, 2023
- finally realized i messed up version numberingJul 28, 2023
- HAZEL STICK Version 29-5-23 is out!May 28, 2023
- 10 Downloads! New Update Releasing 29th May!May 23, 2023
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