A moment of silence for cancelled action platformers


I recently heard about how an action platformer I was interested in got canned and it made me think about my own failed attempt here to make one.

I've always wanted to make an action platformer, but with features such as terrain collision and enemy behaviour, its a lot more complicated than say, a turn based RPG where everything is just images and numbers.

It's tragic, but indie game development really is that difficult.

HAZEL STICK only managed to be what it is thanks to post-launch updates, a lot of scrapped ideas and, again, being a turn-based RPG.

Side Solate may be a cancelled project, but at least it lives on as a piece of HAZEL STICK, from the reused BAPPY sprites to story relevance in Version 2.0.
 
Oh well.

Get Side Solate

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